การพัฒนาชุดสื่อการเรียนรู้โค้ดดิ้งหุ่นยนโปรแกรมอัจฉริยะ : BUGBOT เพื่อส่งเสริมทักษะการคิดเชิงระบบของนักเรียนระดับชั้นมัธยมศึกษาตอนต้นโรงเรียนสังกัดเขตพื้นที่การศึกษา 23 จังหวัดสกลนคร
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กระทรวงศึกษาธิการ . กองทุนพัฒนาเทคโนโลยีเพื่อการศึกษา
Abstract
Abstract
(1) to design and develop coding learning kit "Smart The research aims (1) to Programming Robot: BUGBOT" (2) to try out the coding learning kit in middle schools coding Learnin under the Secondary Educational Service Area 23, Sakon Nakhon Province and (3) to evaluate the quality of coding learning kit from implementing in classroom. The target group is 9 teachers/student teachers teaching computing science subject, working in schools under the Secondary Educational Service Area 23. The first target group was ing The re selected by purposive sampling. The research tools included a questionnaire for assessing the model of coding learning kit, a questionnaire for teacher training and a interview questions. The data were analyzed by content analysis and descriptive statistics such as percentage, mean and S.D. The second sampling group was 416 middle school and high school students, selected by purposive sampling. The research e school and perce tool was a was a performance assessment form, and the data were analyzed by inferential statistics, one sample t-test.
The findings showed that 1) the assessment of the coding learning kit "BUGBOT" revealed that the material is durable, easy and suitable to use, and the design outside and inside were suitable and creative; 2) For teacher training, it showed the training covered the required contents at the highest level (72.7%), responded to teachers' needs at the highest level (63.6%), increased knowledge at the highest level (90.9%) and helped apply knowledge into practice at a high level (63.6%); and 3) When compared the students' systematic thinking skills before and after learning with BUGBOT, it indicated that the students improved the thinking skills than before learning at a statistical significance .05. The thinking skills above included 3 aspects, first, the ability to communicate, second, the ability to think systematically and third, the ability to solve problem.
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